Optifine 1.16.3-1.16.2-1.15.2 Download and Reviews
OptiFine 1.16.3-1.16.2-1.15.2… HD Mod is actually described as a performance enhancement modification that doubles the Frames per Second (FPS).
Another thing is that it automatically installs the HD texture packs and also allows you as the user to modify rendering, weather, fog, and other visual options. This is usually for the purposes of allowing for better customization.
OptiFine is a mod with the main feature to upgrade graphics for Minecraft titles. OptiFine supports optimizing the speed of the game, increasing FPS, reducing lag during gameplay. In particular, this mod also optimizes the quality of graphics, providing unique images in many game environments.
OptiFine 1.16.3 is capable of controlling in-game graphics, supporting HD image textures and fonts. The program also has more advanced features than other mods when supporting special multi-processing of Anisotropic Filtering (AF – anisotropic filtering) and Antialiasing (AA – aliasing) treatment. AF filter is the most advanced image filtering technique, increasing emphasis as well as creating better images without affecting game speed.
Antialiasing AA jagged effect is also handled quite well by OptiFine, helping to eliminate aliasing in the image, creating solid lines or straight lines that are more natural and artistic than the original. Graphics after being processed will become more unique, appear on the screen faster, especially with Minecraft’s 8-bit square graphics style.
The following are the features found in the OptiFine;
- FPS boost
- Doubling the FPS is common
- Decreases lag spikes and smooths gameplay
- Support for Shaders Mods – Based on the Shaders Mod by Karyonix
- Support for HD Textures
- HD textures and HD fonts (MCPatcher not needed)
- Custom terrain and item textures
- Animated terrain and item textures
- Custom HD Font character widths
- Custom colors
- Custom block color palettes
- Custom lighting
- Unlimited texture size
- Variable Render Distance
- From Tiny to Extreme (2 x Far) in 16m steps
- Sun, moon and stars are visible in Tiny and Short distance
- Dynamic Lights – allows handheld and dropped light emitting items to illuminate the objects around them. It is similar, but not related to the Dynamic Lights mod
- Configurable Smooth Lighting
- From 1% – smooth lighting without shadows
- To 100% – smooth lighting with full shadows
- Performance: VSync
- Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
- Smart Advanced OpenGL
- More efficient, less artifacts
- Fast – faster, some artifacts still visible
- Fancy – slower, avoids visual artifacts
- Fog control
- Fog: Fancy, Fast, OFF
- Fog start: Near, Far
- Mipmaps
- Visual effect which makes distant objects look better by smoothing the texture details
- Mipmap level – OFF, 1, 2, 3, Max
- Mipmap type – Nearest, Linear
- Anisotropic Filtering
- Restores details in mipmapped textures
- AF level – OFF, 2, 4, 8, 16 (depends on hardware support)
- Antialiasing
- Smooths jagged lines and sharp color transitions
- AA level – OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
- Better Grass
- Fixes grass blocks side texture to match surrounding grass terrain
- Better Snow
- Fixes transparent blocks textures to match surrounding snow terrain
- Clear Water
- Clear, transparent water with good visibility underwater
- Custom Sky
- Use custom textures for the day and night skies. Multiple layers, blending options, time configuration.
- Random Mobs
- Use random mob textures if available in the texture pack
- Connected Textures
- Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
- Natural Textures
- Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
- Faster Math
- Uses smaller lookup table which fits better in the L1 CPU cache
- FPS control
- Smooth FPS – stabilizes FPS by flushing the graphics driver buffers
- Smooth Input – fixes stuck keys, slow input and sound lag by setting correct thread priorities
- Chunk Loading Control
- Load Far – loads the world chunks at distance Far, allows fast render distance switching
- Preloaded Chunks – defines an area in which no new chunks will be loaded
- Chunk Updates per Frame – allows for faster world loading
- Dynamic Updates – loads more chunks per frame when the player is standing still
- Configurable Details
- Clouds – Default, Fast, Fancy
- Cloud Height – from 0% to 100%
- Trees – Default, Fast, Fancy
- Grass – Default, Fast, Fancy
- Water – Default, Fast, Fancy
- Rain and Snow – Default, Fast, Fancy
- Sky – ON, OFF
- Stars – ON, OFF
- Sun & Moon – ON, OFF
- Depth Fog – ON, OFF
- Weather – ON, OFF
- Swamp Colors – ON, OFF
- Smooth Biomes – ON, OFF
- Custom Fonts – ON, OFF
- Custom Colors – ON, OFF
- Show Capes – ON, OFF (supports HD capes)
- Configurable animations
- Water Animated – OFF, Dynamic, ON
- Lava Animated – OFF, Dynamic, ON
- Fire Animated – OFF, ON
- Portal Animated – OFF, ON
- Redstone Animated – OFF, ON
- Explosion Animated – OFF, ON
- Flame Animated – OFF, ON
- Smoke Animated – OFF, ON
- Void Particles – OFF, ON
- Water Particles – OFF, ON
- Rain Splash – OFF, ON
- Portal Particles – OFF, ON
- Dripping Water/Lava – OFF, ON
- Terrain Animated – OFF, ON
- Items Animated – OFF, ON
- Fast Texturepack Switching
- Switch the current Texturepack without leaving the world
- Fullscreen Resolution
- Configurable fullscreen resolution
- Debug
- Fast Debug Info – removes lagometer from debug screen
- Debug Profiler – removes profiler from debug screen
- Time Control
- Default, Day Only or Night Only – works in only in Creative mode
- Autosave
- Configurable Autosave interval
- A fix for the famous Lag Spike of Death
Optifine Config:
Supported Minecraft versions: 1.7.2 – 1.16.3 – Current developers: sp614x
Version: 1.16.3:HD U G3; 1.15.2: HD U G1 pre…
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